Inversed

Casual WoW Horde guild on Al'Akir
 
HomeGalleryFAQSearchRegisterLog in

Share | 
 

 ToC: Faction Champions

Go down 
AuthorMessage
Azimuth
Moderator
Moderator
avatar

Posts : 50
Join date : 2010-06-16

PostSubject: ToC: Faction Champions   Mon Jun 28, 2010 8:25 pm

The Faction Champions

This fight has many similarities to a PvP fight. Your group will face off against a group of NPCs of the opposing faction. Like human controlled characters, they have no threat or aggro mechanic so they cannot really be tanked (although taunts do work). They will have healers in the group, and as a group they have a strong healing capacity. They will also use the same kind of crowd control spells and tactics you would expect a group of players to use. The best way to think of this fight is as a 10 or 25 person arena match up. Players with PvP experience will have an advantage in this fight.

The exact composition of the enemy group changes each time, but they always have 3 healers and 7 DPS.

The Faction Champions have an advantage; a giant health pool. In 10 man they have between 300k and 400k. In the 25 man version they have between 2 and 2.5 million. Their healers' powers match these large health pools, doing perhaps ten times more healing than a player can do. They also focus their heals on any member of their party that is taking damage, so the more yo damage someone the more heals they will get. Players must focus on killing the healers first if they are to have any chance of winning this fight.

There are three healers in their group. Select one before the fight starts and focus all DPS on him. Use crowd control to prevent the other healers from healing your target. If you have one or two Rogues in your group, have them stun lock the other healer(s) while you kill one of the healers. Use dispells and stuns to prevent the target from healing himself. Once the healers are down killing the remaining members of the group becomes straightforward.

Any spells or abilities you have that reduce healing are extremely useful. Further, anything you have that counters enemy crowd control (Dispell, especially a Priest's Mass Dispell or a Shaman's Tremor Totem), is also very helpful.

The hardest part of this fight is the beginning. Once you have even one healer down it becomes easier, and gets easier for every enemy you kill. Use whatever cooldowns you have at the beginning of this fight, because like a PvP fight, this fight will be largely decided in the first minute.
Back to top Go down
 
ToC: Faction Champions
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Inversed :: The Tavern :: Guides and professions :: Raiding Tactics-
Jump to: